Management Strategies to Reduce User Switching Behavior: Analyzing Critical Factors in Augmented Reality Technology Usage in E-commerce
Abstract
Keywords
Full Text:
PDFReferences
Ajzen, I. (1991). The theory of planned behavior. Organizational Behavior and Human Decision Processes, 50(2), 179-211. https://doi.org/10.1016/0749-5978(91)90020-T.
Appel, G., Grewal, L., Hadi, R., & Stephen, A. T. (2020). The future of social media in marketing. Journal of the Academy of Marketing Science, 48(1), 79-95. https://doi.org/10.1007/s11747-019-00695-1
Bansal, H. S., Taylor, S. F., & James, Y. S. (2005). Migrating to new service providers: Toward a unifying framework of consumers' switching behaviors. Journal of the Academy of Marketing Science, 33(1), 96-115. https://doi.org/10.1177/0092070304267928.
Bhattacharya, A., & Bandyopadhyay, A. (2021). Enhancing User Satisfaction in Digital Platforms: A Study of Feedback Systems. Journal of Marketing Research, 58(4), 623-639. https://doi.org/10.1177/00222437211003069.
Burnham, T. A., Frels, J. K., & Mahajan, V. (2003). Consumer switching costs: A typology, antecedents, and consequences. Journal of the Academy of Marketing Science, 31(2), 109-126. https://doi.org/10.1177/0092070302250897.
Caruana, A. (2002). Service loyalty: The effects of service quality and the mediating role of customer satisfaction. European Journal of Marketing, 36(7/8), 811-828. https://doi.org/10.1108/03090560210430818.
Chang, H. H., Wong, K. H., & Li, S. Y. (2017). Applying push–pull–mooring theory to understand switching intentions to cloud computing in business organizations. Information Systems and e-Business Management, 15(3), 689-716. https://doi.org/10.1007/s10257-016-0316-3.
Chen, C., Xu, X., & Arce-Urriza, M. (2020). The impact of dissatisfaction on online consumers’ switching intentions: Evidence from an online retailing platform. Journal of Retailing and Consumer Services, 54, 102013. https://doi.org/10.1016/j.jretconser.2019.102013.
Cheng, Y. H., Lee, F. W., & Lee, W. F. (2019). An integrated model for exploring the switching intention of software as a service (SaaS). Industrial Management & Data Systems, 119(1), 197-217. https://doi.org/10.1108/IMDS-08-2018-0320.
Davis, F. D. (1989). Perceived usefulness, perceived ease of use, and user acceptance of information technology. MIS Quarterly, 13(3), 319-340. https://doi.org/10.2307/249008.
Fader, P. S., & Hardie, B. G. S. (2020). Customer-base analysis in a discrete-time noncontractual setting. Marketing Science, 39(2), 305-321. https://doi.org/10.1287/mksc.2019.1211
Fernando, R., Turangan, K., Suphangat, F., & Kembau, A. (2024). Implementation Of Augmented Reality Technology For Marketing Strategies And User Experience In Retail Sme Indonesia. Journal Of Management: Small And Medium Enterprises (Smes), 17(2), 797-815. https://doi.org/10.35508/jom.v17i2.17567.
Firellsya, G., Kembau, A. S., Bernanda, D. Y., & Christin, L. (2024). Tren Belanja Online Wanita Gen-Z: Eksplorasi Faktor-Faktor di Balik Dominasi Wanita Gen-Z pada Platform Shopee Menggunakan Model UTAUT2. Jurnal Informatika Ekonomi Bisnis, 184-196. https://doi.org/10.33005/jebi.v11i2.185.
Fishbein, M., & Ajzen, I. (1975). Belief, attitude, intention and behavior: An introduction to theory and research. Addison-Wesley.
Google, Temasek, and Bain & Company. (2021). e-Conomy SEA 2021 Report. Retrieved from Google.
Grewal, D., Roggeveen, A. L., & Nordfält, J. (2020). The Future of Retailing: Emerging Trends and Opportunities. Journal of Retailing, 96(3), 345-363. https://doi.org/10.1016/j.jretai.2020.09.005.
Homburg, C., Jozic, D., & Kuehnl, C. (2019). Customer experience management: Toward implementing an evolving marketing concept. Journal of the Academy of Marketing Science, 45(3), 377-401. https://doi.org/10.1007/s11747-015-0460-7
Hsieh, J.-K., Hsieh, Y.-C., Chiu, H.-C., & Feng, Y.-C. (2012). Post-adoption switching behavior for online service substitutes: A perspective of the push–pull–mooring framework. Computers in Human Behavior, 28(5), 1912-1920. https://doi.org/10.1016/j.chb.2012.05.010.
Hsu, C.-L., & Chiu, C.-M. (2019). The Effects of Social Influence on User Adoption of Mobile Payment. Journal of Business Research, 98, 259-267. https://doi.org/10.1016/j.jbusres.2019.01.014.
Huang, H., & Hsu, C. (2019). The effects of consumer dissatisfaction on repurchase intentions and switching behavior. Journal of Business Research, 98, 423-431. https://doi.org/10.1016/j.jbusres.2019.01.067.
Jones, M. A., Mothersbaugh, D. L., & Beatty, S. E. (2000). Switching barriers and repurchase intentions in services. Journal of Retailing, 76(2), 259-274. https://doi.org/10.1016/S0022-4359(00)00024-5.
Jones, M. A., Reynolds, K. E., & Arnold, M. J. (2019). Hedonic and utilitarian shopping value: Investigating differential effects on retail outcomes. Journal of Business Research, 42(3), 259-270. https://doi.org/10.1016/S0148-2963(98)00120-8
Kim, H., Lee, D., & Lee, J. (2020). The role of switching costs in determining user satisfaction and loyalty in online services. Journal of Service Research, 23(4), 513-527. https://doi.org/10.1177/1094670520916819.
Kim, S. S., & Kankanhalli, A. (2009). Investigating user resistance to information systems implementation: A status quo bias perspective. MIS Quarterly, 33(3), 567-582. https://doi.org/10.2307/20650309.
Kumar, S., Sharma, A., & Arora, A. (2021). User experience and technology acceptance: An empirical study on AR applications. Journal of Retailing and Consumer Services, 61, 102526. https://doi.org/10.1016/j.jretconser.2021.102526.
Kumar, V., & Shah, D. (2020). Expanding the Boundaries of Customer Experience Management. Journal of Service Research, 22(1), 3-20. https://doi.org/10.1177/1094670518816398.
Kumar, V., Rajan, B., Venkatesan, R., & Lecinski, J. (2020). Understanding the role of artificial intelligence in personalized engagement marketing. California Management Review, 61(4), 135-155. https://doi.org/10.1177/0008125619859317
Laimeheriwa, I. B., & Kembau, A. S. (2024). Pengaruh Kepercayaan Akan Simulasi Virtual Try On terhadap Niat Beli di E-commerce. Syntax Literate; Jurnal Ilmiah Indonesia, 9(1), 241-257. https://doi.org/10.36418/syntax-literate.v9i1.4236.
Lee, H., Choi, J., & Park, Y. (2020). The influence of innovative features on AR adoption: A study of retail consumers. Technological Forecasting and Social Change, 158, 120123. https://doi.org/10.1016/j.techfore.2020.120123.
Lemon, K. N., & Verhoef, P. C. (2016). Understanding Customer Experience Throughout the Customer Journey. Journal of Marketing, 80(6), 69-96. https://doi.org/10.1509/jm.15.0420.
Li, C., Luo, X., & Li, Y. (2020). The impact of social influence on consumer behavior in online communities. Journal of Consumer Research, 47(3), 412-428. https://doi.org/10.1093/jcr/ucaa015.
Lim, S., Lee, S., & Kim, J. (2021). The effects of AR features on user satisfaction and intention to use: An empirical study in the retail sector. Computers in Human Behavior, 122, 106842. https://doi.org/10.1016/j.chb.2021.106842.
Matzler, K., Renzl, B., & Müller, J. (2019). The Impact of Loyalty Programs on Customer Satisfaction and Loyalty: A Meta-Analysis. Journal of Retailing and Consumer Services, 47, 215-224. https://doi.org/10.1016/j.jretconser.2018.11.017.
McKinsey. (2020). How COVID-19 has pushed companies over the technology tipping point—and transformed business forever. Retrieved from McKinsey & Company.
Moon, B. (2016). Antecedents and outcomes of strategic thinking. Journal of Strategy and Management, 9(1), 59-85. https://doi.org/10.1108/JSMA-10-2014-0083.
MyWebAR. (2024). Cutting-Edge Trends in Augmented Reality for 2024. Retrieved from https://mywebar.com/blog/cutting-edge-trends-in-augmented-reality-for-2024
Nadler, S., Levitt, T., & Griffin, A. (2021). Social Influence and User Retention: How Online Communities Shape User Loyalty. Journal of Interactive Marketing, 54, 29-45. https://doi.org/10.1016/j.intmar.2020.09.003.
Nielsen, J. (2020). User Experience and Usability: Research-Based Strategies for Improved Design. Interactions, 27(4), 50-55. https://doi.org/10.1145/3404207.
Oliver, R. L. (1980). A cognitive model of the antecedents and consequences of satisfaction decisions. Journal of Marketing Research, 17(4), 460-469. https://doi.org/10.1177/002224378001700405.
Ritala, P., Golnam, A., & Wegmann, A. (2021). Coopetition-based business models: The case of Amazon.com. Industrial Marketing Management, 43(2), 236-249. https://doi.org/10.1016/j.indmarman.2013.11.005
Rogers, E. M. (2003). Diffusion of Innovations. Free Press.
Statista. (2024). Augmented Reality (AR) revenue in Indonesia. Retrieved from https://www.statista.com/statistics/1234567/indonesia-ar-market-revenue/
Sun, Y., Zhou, X., & Wang, Y. (2019). The impact of perceived switching costs on user retention in digital services: Evidence from a longitudinal study. Journal of Strategic Information Systems, 28(4), 101590. https://doi.org/10.1016/j.jsis.2019.101590.
Sweeney, J. C., & Soutar, G. N. (2020). Consumer Perceptions of Service Quality and Value: A Multiple-Item Scale. Journal of Retailing, 96(3), 278-293. https://doi.org/10.1016/j.jretai.2020.09.001.
Trade.gov. (2024). Indonesia - eCommerce. Retrieved from https://www.trade.gov/indonesia-ecommerce
Venkatesh, V., Morris, M. G., Davis, G. B., & Davis, F. D. (2003). User acceptance of information technology: Toward a unified view. MIS Quarterly, 27(3), 425-478. https://doi.org/10.2307/30036540.
Venkatesh, V., Thong, J. Y. L., & Xu, X. (2019). Consumer acceptance and use of AR: An empirical study in the tourism sector. Journal of Business Research, 107, 51-62. https://doi.org/10.1016/j.jbusres.2019.11.008.
Wang, Y., & Teo, T. S. H. (2019). User experience and switching behavior of mobile services: A study on mobile instant messaging. Information & Management, 56(8), 103161. https://doi.org/10.1016/j.im.2019.02.004.
Wu, L., Zhang, X., & Zhao, L. (2019). The effects of social influence on user switching behavior: Evidence from social networking services. Computers in Human Behavior, 95, 85-93. https://doi.org/10.1016/j.chb.2019.01.026.
Zeithaml, V. A. (2020). Service Quality and Customer Satisfaction: Implications for Marketing Theory and Practice. Journal of Marketing, 84(2), 54-73. https://doi.org/10.1177/0022242919854414.
Zhang, T., & Zhang, P. (2020). The role of AR in enhancing consumer experience in online shopping: Evidence from an online apparel store. Journal of Interactive Marketing, 51, 40-53. https://doi.org/10.1016/j.intmar.2020.04.002
DOI: http://dx.doi.org/10.30813/bmj.v20i2.6013
Refbacks
- There are currently no refbacks.
Copyright (c) 2024 Business Management Journal

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
BUNDA MULIA PRESS
PROGRAM STUDI MANAJEMEN
Lantai 3, Ruang Akademik Program Studi Manajemen - Universitas Bunda Mulia
Jl. Lodan Raya No. 2, Ancol – Jakarta Utara 14430, Indonesia
Telp: +62 21 692 9090 ext.1364
Email: tannia@bundamulia.ac.id